Professional Web APIs with PHP: Ebay, Google, Paypal, Amazon, Fedex Plus Web Feeds
Author: Paul Reinheimer
• Offers hands-on tips and numerous code examples that show Web developers how to leverage content and feeds from today's top Web sites-including Google, eBay, PayPal, Amazon, Yahoo!, and FedEx
• Introduces APIs (Application Program Interfaces) in general and uses real-world examples that show how to produce and document them
• Explains how to use the popular scripting language PHP to create APIs that interact with unrelated applications over the Web
• Examples take readers through each stage of the API process, from basic test implementations to integration with existing sites
Table of Contents:
Ch. 1 | Introducing Web services | 3 |
Ch. 2 | Introducing Web feeds | 7 |
Ch. 3 | Consuming Web feeds | 23 |
Ch. 4 | Producing Web feeds | 61 |
Ch. 5 | Introduction to Web APIs | 97 |
Ch. 6 | Interacting with the Google API | 111 |
Ch. 7 | Interacting with the Amazon API | 149 |
Ch. 8 | Interacting with the FedEx API | 177 |
Ch. 9 | Interacting with the eBay API | 199 |
Ch. 10 | Interacting with the PayPal API | 235 |
Ch. 11 | Other major APIs | 263 |
Ch. 12 | Producing Web APIs | 287 |
App. A | Supporting functions | 315 |
App. B | Complete feed specifications | 319 |
App. C | Development system | 333 |
Go to: Superjuice for Kids or Americas Favorite Food
Arcade Fever: The Fan's Guide to the Golden Age of Video Games
Author: John Sellers
Do you remember the difference between playing 'singles' and 'doubles'? Have you mastered the delicate art of hyperspace? Can you say 'joystick' in polite conversation without blushing? If you№ve answered 'yes' to any of these questions, then Arcade Fever is the book for you‹the world№s first illustrated tribute to Asteroids, Ms. Pac-Man, Galaga, Q*bert, Gauntlet and many more of the mind-blowing games you played in your youth. You want to reminisce about the coolest Atari cartridges, the silliest-named arcade oddities, and the funkiest bass riff ever used in a video game? You want interviews with early arcade heroes like Atari founder Nolan Bushnell, Robotron designer Eugene Jarvis and 'Pac-Man Fever' composers Buckner + Garcia? You want to look at revealing pictures of Dragon№s Lair hottie Princess Daphne? It№s all in Arcade Fever, an infectious celebration of №70s and №80s arcade culture.
Entertainment Weekly
Remember when Space Invaders ruled the planet and "Pac-Man Fever" was a top 10 hit? John Sellers does, and his illustrated history of the arcade's glory days will push any game geek's thrust button. Fever not only describes the joystick controls and strategies that turned millions of teens into addicts in search of a Berzerk fix but puts Frogger into pop-cultural context-as a Saturday-morning Supercade cartoon and Seinfeld sight gag. Sellers, a former Donkey Kong champion, would have won some free credits by including more interviews with game designers, and Dig Dug-ing up the back stories that make some fo the entries blast off. But anyone who longs for the cacophonous wokka-wokka-wokka of the local arcade will give this book a pretty high score. Grade: B.
Time Out New York
Do you long for Pong? Does your heart belong to Ms. Pac-Man? If you're nostalgic for the early days of video games, check out Arcade Fever: The Fan's Guide to the Golden Age of Video Games, written by John Sellers. After you're a few pages into this fond tribute, suddenly vast hazy expanses of your youth will come back into focus.
Philadelphia Weekly
...Sellers' book is magnificently researched, with an enthusiasm for the subject matter that bubbles out through the pages like so many dangling pairs of cherries...Sellers, a onetime writer for Who Wants to Be a Millionaire, has a conversational prose style, dotted with special bonus translations of game sound effects. As might well be expected, the book is filled with pop culture referecnes to Footloose, Battlesatar Galactica and Honeycomb breakfast cereal...It's the forgotten nuggets, like the fact that the rock group Journey was the subject of a game and that Captain
Maxim Online
John Seller№s Arcade Fever takes the reader back to the pre-PlayStation days by profiling virtually all of the classic (and not so classic) games, from the ubiquitous (Space Invaders) to the obscure and OCD-inducing (Bubbles). Each game examined not only gets a write-up, but has each of its vital statistics catalogued, with sidebars on cultural minutae like the Zaxxon board game and Pac-Man television shows, and even some interviews with key figures from video game history. Anyone who remembers a time when Mario wasn№t yet іsuperІ and Moon Patrol was the height of technology will enjoy reliving their high score moments with Arcade Fever. If Arcade Fever is a disease, we don№t need no cure.
No comments:
Post a Comment